Activision Reports Cheating Generates Billions
Activision claims video game cheating brings in $8.5 billion annually through account sales, boosting, and spoofing tools.

Activision has revealed that illicit video game modifications and related services generate approximately $8.5 billion, or roughly £6.3 billion, every single year. According to statistics released by the publisher, the illegal industry spans account sales, rank boosting, and hardware spoofing tools.
Details of the financial scale were shared in a recent company blog post by Team Ricochet, the publisher's dedicated anti-cheat division. Eurogamer reported that cheat subscriptions for just 15 games alone account for roughly $3.5 billion, or £2.6 billion, of that yearly total.
Targeting Sellers and Operations
The company stated that it combines software detection methods with direct legal action to target the broader modification ecosystem. These enforcement efforts have disrupted over 375 reseller operations, resulted in more than 80 cease-and-desist notices, and closed down 31 primary cheat vendors.
As part of these ongoing enforcement tactics, representatives recently traveled to an individual's home in Ohio during a closed beta to deliver a legal notice to a known distributor named Elocarry.
Vendors frequently conceal when their software has been caught by security systems. Instead of admitting the tools are detected, sellers often blame service interruptions on personal emergencies such as illnesses, car crashes, or medical surgeries to maintain customer subscriptions.
Rising Expenses for Cheaters
Anti-cheat measures are also increasing the financial burden on players who use unauthorized software. Monthly subscriptions can exceed $100 (£75), additional hardware spoofing tools introduce recurring costs, and certain individuals spend over $1,000 (£750) annually on illicit advantages.
- $8.5 billion estimated annual market size
- $3.5 billion from subscriptions across 15 titles
- 375+ reseller networks disrupted
- 31 primary vendors shut down
Activision argues that purchasing these services ultimately amounts to a poor financial decision, as account bans erase all invested money for a short-term advantage.
Meanwhile, the publisher prepares for the launch of Modern Warfare 4 on October 23rd across PC, PlayStation 5, Xbox Series X/S, and Switch 2, offering $5 in store credit for pre-orders.



